![]() However, variety is also present in the form of 2D, more old-school bonus missions hidden within each level, as well as chase missions which have Crash outrunning boulders among other things and vehicular-style missions, though the main principles remain even in the variations. Most levels follow a similar template to the first game, with Crash navigating through levels from a perspective behind his back. The challenge feels a lot smoother, as gradually more hazards and difficult enemies are added to the fray. Deaths feel less cheap, thanks to smoother controls and fairer jumps which don’t suffer from irritating slips. ![]() ![]() That being said, the fixes to the core platforming are very welcome. CB2 fixes many of these problems, but unfortunately, it also brings some new woes. While not as broken as some of its peers, the original had some issues with its controls and difficulty balance. The game takes less than ten hours to brush through, but finding all the hidden gems can easily double that time, with a funny hidden ending rewarding your hard work. Divided into 25 levels, each contain a single, easy-to-find Crystal as well as one-to-two gems which are more difficult to collect, usually requiring you to destroy every crate in the level. Abandoning the Super Mario-esque map from the first game, Crash Bandicoot 2 instils a warp-room hub which would become traditional not only for the series, but other platformers alike. As Crash is transported away from his sister, Cortex dupes the marsupial into collecting enough crystals in order to save the world, even though it’s blatantly obvious from the get-go that he has ulterior motives. After failing in the first game, Cortex opts to utilise his enemy in order to succeed. A great sequel held back from the upper echelon by some mildly noticeable problems, anyone who has a remote passion for platforming would do well to take interest.Ī light premise sets up CB2. Naughty Dog, thankfully, took to heart the legitimate issues that CB had and has pretty much fixed them within Crash Bandicoot 2: Cortex Strikes Back. Crash Bandicoot, while commercially successful and pretty darn fun if you could stomach it, had plenty of issues, such as a cumbersome save system and unbalanced difficulty. Sequels should be an opportunity for developers to fix flaws and issues gamers had with the predecessor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |